Posted on July 4, 2019
by EmanateStudios
1 Comment
Welcome to the Grand Mallard!
Category: Behind The Scenes, Update/Info, Videos, VlogsTags: 3d, adventure, Art, behind, bts, cg, code, demo, dev, developer, devtalk, Duck, free, gamedev, games, grand, indie, indiegames, mallard, maya, model, scenes, sci-fi, scifi, space, Star, starduck, subscribe, substance, the, ue4, unreal, update, vlog
Final pilot of the Star Duck team!
Category: Art, Characters, HeroTags: 3d, adventure, Art, cg, chaos, dev, developer, Duck, gamedev, games, indie, indiegames, loyal, maya, model, mortie, mortimer, pigeo, pigeon, sci-fi, scifi, sketches, space, Star, starduck, substance, ue4, unpredictable, unreal
Anger is as necessary as any other emotion, if not more so. -Pancho
Category: Art, Characters, Hero, Update/InfoTags: 3d, adventure, Art, bio, cg, cowboy, deep, dev, developer, Duck, fighter, gamedev, games, head, indie, indiegames, lit, loyal, maya, model, pancho, passion, passionate, penguin, penguino, render, sci-fi, scifi, space, spurs, Star, starduck, substance, ue4, unreal
Old and Strong
Category: Art, Characters, Hero, Update/InfoTags: 3d, adventure, alden, Art, cg, dev, developer, Duck, gamedev, games, Hero, indie, indiegames, maya, model, owl, prowl, sci-fi, scifi, senile, space, Star, starduck, substance, ue4, unreal
Posted on May 23, 2019
by EmanateStudios
1 Comment
Here’s the concise design step through for the Slipstream enemy.
Category: Art, Enemy Ships, Update/InfoTags: 3d, Art, cg, concept, design, dev, developer, Duck, Emanate, game, gatling, guns, helicopter, indie, modeling, painter, quixel, sky, sliptream, Star, starduck, Studios, substance, texture