behind the scenes for getting an enemy working in game.
Category: Behind The Scenes, Update/Info, VlogsTags: animation, Art, behind, black, blueprint, blueprints, bts, clouds, coding, dev, developer, Duck, Emanate, game, gamedev, indie, maya, model, modeling, painter, process, production, scenes, script, Star, starduck, Studios, substance, texture, the, visual
Above is the final version. Below is a walk through from the sketches through all the iterations this enemy went though. An extremely simple design, but it served perfectly to learn all the new tools we wanted to use for the game.
Category: Art, Enemy ShipsTags: ahead, black, Duck, Emanate, enemy, fly, full, punk, ship, sky, Star, steam