Creatively designing experiences worth sharing.
Posted on May 30, 2019
Leave a Comment
Introducing one of the heavy hitters
Category: Art, Enemy Ships, Update/InfoTags: ahead, Art, concept, design, designer, dev, develop, developer, Duck, fi, flyer, full, game, gamedev, heavy, indie, maya, painter, plane, progress, punk, quixel, sci, ship, Star, starduck, steam, substance
Posted on May 23, 2019
Here’s the concise design step through for the Slipstream enemy.
Category: Art, Enemy Ships, Update/InfoTags: 3d, Art, cg, concept, design, dev, developer, Duck, Emanate, game, gatling, guns, helicopter, indie, modeling, painter, quixel, sky, sliptream, Star, starduck, Studios, substance, texture
Enter your email address to follow this blog and receive notifications of new posts by email.