Introducing the main character of the game, Duck LeCloud!
Category: Art, Characters, Hero, Update/InfoTags: adventure, Art, develope, developer, dog, Duck, Emanate, fight, gamedeveloper, games, Hero, indie, indiegame, inspire, LeCloud, maya, painter, punk, ship, ships, skies, sky, Star, starduck, Studios, substance, ue4, unreal
Good luck taking this one down.
Category: Art, Enemy Ships, Update/InfoTags: adventure, air, Art, battle, clouds, develope, developer, dog, dogfight, Duck, Emanate, fight, gamedeveloper, games, indie, indiegame, inspire, maya, painter, planes, punk, quixel, ship, ships, skies, sky, Star, starduck, starfox, steam, steampunk, Studios, substance, ue4, unreal
Posted on May 23, 2019
by EmanateStudios
1 Comment
Here’s the concise design step through for the Slipstream enemy.
Category: Art, Enemy Ships, Update/InfoTags: 3d, Art, cg, concept, design, dev, developer, Duck, Emanate, game, gatling, guns, helicopter, indie, modeling, painter, quixel, sky, sliptream, Star, starduck, Studios, substance, texture
Above is the final version. Below is a walk through from the sketches through all the iterations this enemy went though. An extremely simple design, but it served perfectly to learn all the new tools we wanted to use for the game.
Category: Art, Enemy ShipsTags: ahead, black, Duck, Emanate, enemy, fly, full, punk, ship, sky, Star, steam