Putting the pieces together
Category: Art, Environment, IndoorTags: 3d, adventure, architecture, Art, asset, cg, component, creation, design, designer, dev, developer, Duck, gamedev, games, indie, indiegames, interior, mallard, maya, model, modular, modularity, sci-fi, scifi, ship, space, Star, starduck, substance, ue4, unreal
Posted on July 4, 2019
by EmanateStudios
1 Comment
Welcome to the Grand Mallard!
Category: Behind The Scenes, Update/Info, Videos, VlogsTags: 3d, adventure, Art, behind, bts, cg, code, demo, dev, developer, devtalk, Duck, free, gamedev, games, grand, indie, indiegames, mallard, maya, model, scenes, sci-fi, scifi, space, Star, starduck, subscribe, substance, the, ue4, unreal, update, vlog
Final pilot of the Star Duck team!
Category: Art, Characters, HeroTags: 3d, adventure, Art, cg, chaos, dev, developer, Duck, gamedev, games, indie, indiegames, loyal, maya, model, mortie, mortimer, pigeo, pigeon, sci-fi, scifi, sketches, space, Star, starduck, substance, ue4, unpredictable, unreal
Anger is as necessary as any other emotion, if not more so. -Pancho
Category: Art, Characters, Hero, Update/InfoTags: 3d, adventure, Art, bio, cg, cowboy, deep, dev, developer, Duck, fighter, gamedev, games, head, indie, indiegames, lit, loyal, maya, model, pancho, passion, passionate, penguin, penguino, render, sci-fi, scifi, space, spurs, Star, starduck, substance, ue4, unreal
Old and Strong
Category: Art, Characters, Hero, Update/InfoTags: 3d, adventure, alden, Art, cg, dev, developer, Duck, gamedev, games, Hero, indie, indiegames, maya, model, owl, prowl, sci-fi, scifi, senile, space, Star, starduck, substance, ue4, unreal
Introducing the main character of the game, Duck LeCloud!
Category: Art, Characters, Hero, Update/InfoTags: adventure, Art, develope, developer, dog, Duck, Emanate, fight, gamedeveloper, games, Hero, indie, indiegame, inspire, LeCloud, maya, painter, punk, ship, ships, skies, sky, Star, starduck, Studios, substance, ue4, unreal
Good luck taking this one down.
Category: Art, Enemy Ships, Update/InfoTags: adventure, air, Art, battle, clouds, develope, developer, dog, dogfight, Duck, Emanate, fight, gamedeveloper, games, indie, indiegame, inspire, maya, painter, planes, punk, quixel, ship, ships, skies, sky, Star, starduck, starfox, steam, steampunk, Studios, substance, ue4, unreal
Defender art.
Included with beginner developer tip for actor/parent challenges.
Category: Art, Enemy Ships, Update/InfoTags: adventure, Art, carrier, child, component, defender, demo, developer, Duck, Emanate, fly, flyer, game, indie, painter, quixel, Star, starduck, Studios, substance, tip, ue4, unreal
Introducing one of the heavy hitters
Category: Art, Enemy Ships, Update/InfoTags: ahead, Art, concept, design, designer, dev, develop, developer, Duck, fi, flyer, full, game, gamedev, heavy, indie, maya, painter, plane, progress, punk, quixel, sci, ship, Star, starduck, steam, substance
behind the scenes for getting an enemy working in game.
Category: Behind The Scenes, Update/Info, VlogsTags: animation, Art, behind, black, blueprint, blueprints, bts, clouds, coding, dev, developer, Duck, Emanate, game, gamedev, indie, maya, model, modeling, painter, process, production, scenes, script, Star, starduck, Studios, substance, texture, the, visual